12/7/2022 0 Comments Why is there no gundam pc gamesThis August 5, BBC Sport was covering the Sports Climbing event of the 2020 Tokyo Olympics. You will have one or maybe two MS extremely overpowered, and people will have no way of winning with other machines, rendering your player base even worse than maybe KSP class. Why are Gundam, Transformers, and Mecha anime fans unhappy with BBC Sport. Not really worth your development money if you pay for the license of Gundam and only make a half decent graphics and claim heavy game out of it.įor specs class realism, it might be worse because people either can't dodge or can't hit. Considering how every time they did it a little bit more realistic you ended up with less sales, they won't be jumping into the realistic route too far.įor Orbiter class realism, you won't earn money out of it.įor KSP class realism, you might get a cult follow. Yes, it is not realistic, but it suits what the general public wants. If you ignore the specs and just do whatever seems to be intuitionally realistic to standard players with a fairly large base of people who will buy the games, you basically get what we have now. Most of the current games don't have that problem because they never let the Dom go that fast AND you don't have a field that big.(Most likely due to resource concerns, they don't want to use that much processing power and memory for the map, instead of having any idea of reducing the effectiveness of the Dom.) So the terrain is going to have more influence in Gundam's speed, while Dom will be more stable and easier to stay at top speed. Not to mention Dom's method of movement is hovering, Gundam is running. At these speed difference, you really don't stand a chance. Gundam's top land speed is 205km/h, Dom's top speed is 380km/h. On the other hand, sticking to the settings will make the Dom VERY overpowered in an open field if you have any reasonable help in aiming. You might be able to go for Char's way of dodging, if the game intentionally made the MS move slow(for example, PS2's Zeonic Front and PS3's target in sight) but a lot of your standard players will complain about it(just like a lot did in those two games), and if you stick with the settings, you likely will have no way of hitting Gundam with a Zaku, and still no way to dodge the beam rifle, which will loose you a lot of Zeon fans as players. If you have anything semi-realistic about it, you will end up having mainly gun fights with beams going at speeds faster than most players can react since you can still see the beams in anime, I guess we won't go into the Sentinel description of a few ten thousand kilometres range of realism, but consider 08th MS's GM Sniper beam does hit a Zanzibar at least a few km high and rising with less than a second delay, no one should be able to dodge sniper rounds. They want to experience what the pilots in the anime do. It gets additionally weird when, as far as I can tell, despite the game releasing in less than a week, we have no official Steam Store page. Most of the general public Gundam fans are basically looking for a cool, fast, easy to learn fighting game with their favourite mecha in it. I don't even know how popular the game Kerbal Space Program outside of the physics/astronomy community has.(there are kids who enjoy playing it, but I don't see it going into top games range of popularity) Very little general players will like highly realistic games like the Orbiter simulator. I really like how you can create your own character and then level them up and make them awesome all with a bit of story to drive you along.Thank you GM Custom, yes it looks like about that, though I suppose we will just have to twiddle thumbs until someone over there notices the demand for a realistic Gundam game.īecause it really depends on what you call realistic. New Gundam Breaker latest version: A full version game for windows. These are Ace Pilot Mode, Side Story Mode, Mission Move and Versus. New Gundam Breaker, free and safe download. The main story will take just a few hours to get through, but you have many other modes to enjoy. The main single-player mode follows the One Year War storyline quite closely and that is great, but there is more to do in Mobile Suit Gundam: Encounters in Space than just that. The gameplay is a tad shallow, but when it is this much fun you will not care at all. There is a handy lock-on button that you have to make use of and the controls can take around 30 minutes or so to get the hang of, but once you do you will feel unstoppable. The game mostly takes place in space (hence the name) and you are free to move your Gundam around in a three-dimensional space. The easiest comparison in terms of the gameplay is Zone of the Enders. I still feel that this is a very polished and impressive looking game for the PS2. Back in 2003, this was a fantastic looking game and while it may lack that wow factor the more recent games in the series have. The game is very cinematic and has some serious style to it.
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